On the book was printed: The Arduin Grimoire, by Dave Hargrave. of Doom, which collectively came to be known as “The Arduin Trilogy”. Volume 1 of David Hargrave’s classic Arduin Grimoire series, published in during the Original Dungeons & Dragons period. Old-school D&D at its best!. The Arduin Grimoire – Vol 6 – House of the Rising , , KB. file, The Arduin , , KB. file.

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One of the last game-related items created by David A.

Within those pages — printed in a font very nearly microscopic — lay everything from new character classes the Star Powered Mage, the Techno, and others to unique new monsters, magical items, demons, special abilities charts, critical hit charts, and even general musings on the “art” of gamemastering.

Arduin advertisement from The Dragon issue 6, April February 14, at 8: Compleat rules for healing, regeneration, resurrection, resuscitation, and curing of disease. Feedback like yours keeps me writing.

My own homebrew settings always had Arduin DNA running through them and somewhere there was always a gate that would have led there if players stumbled across it… even in games of Traveller. When the fifth-edition designers explain their hesitancy to tweak the published rules, they say the rules belong to the players now. And there were a few masters of the extemporaneous who would spin wild adventures out of the City State flying by the seat of their pants.


I think you will find that the world your game is in will become a lot more fun if you do. The Arduin Trilogy contained unique new spells and character classes, new monsters, new treasures, maps, storylines, extensive demonography, and tdilogy sorts of charts and lists which detailed the Arduin “multiverse”. February 25, at 7: More than of the most powerful magiks ever writ. In some versions of the Arduin printings, these so-called trllogy are clearly visible.

Been around the pub and back, as it were.

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Once subversive, the Arduin Grimoire’s influence reaches today’s games | DMDavid

I’ve forgotten my password. The original trilogy now appears in a single volume, although the price seems high for anyone but a passionate student of RPG gromoire. It was the first published “cross-genre” fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. He did have feuds with several in the early gaming industry, leading to spells and other in-game snipes.

You must be logged in to post a ardujn. The fact is that much of the attraction of The Arduin Grimoire and its sequels was that personal, powerful writing that Dave Hargrave infused into the otherwise dry gaming mechanics — a point of view of a gamer arduih had thought long and hard on what kind of a world they wanted to run, and what it meant to run a campaign — the responsibilities of the srduin master as well as their powers.


It also has a worn stamp on the inside. Greg Espinoza contributed many of the Arduin covers and interior illustrations close to 80 pieces from approximately to But that, really, didn’t change what it was he created, one of the most absolutely concentrated essences of the fun of roleplaying games ever made.

Arduin Grimoire Trilogy Original Box Set David Hargrave

Arduin, by its very nature was and remains lethal in the extreme. Some he may have regretted later, but the bottom line was you could reason with Dave, once you got him to respect your position by standing up to him. Great review and insight into one of the greatest RPG supplements to ever grace the hobby.

It was and remains the nature of the triolgy and the game system itself.

Step-by-step character development, with three compleat examples. A new, simpler system for sequencing combat.

Once subversive, the Arduin Grimoire’s influence reaches today’s games

Gri,oire work was written by David for his longtime friend, writer Paul Mosher. Well, thanks for the link! Hargrave welcomes a variety of character types.